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64 bit versions of the assembly

 
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billcch



Joined: 19 Jan 2007
Posts: 44

PostPosted: Tue Aug 05, 2008 2:55 am    Post subject: 64 bit versions of the assembly Reply with quote

Does VirtualTree have 64 bit versions of the assembly?

P.S: we are using VirtualTree 3.10.3.0
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Infralution



Joined: 28 Feb 2005
Posts: 5027

PostPosted: Tue Aug 05, 2008 8:45 am    Post subject: Reply with quote

All of the VirtualTree assemblies with the exception of Infralution.RichText (which defines an interface to the Win32 Rich Text engine) compile to MSIL - which means they will run under 64 bit without change.

The Infralution.RichText assembly is an x86 assembly - however it is only loaded if you use the RichText feature in your application. If you do use RichText then you need to compile your application with the Platform set to x86. The application will still run under Windows 64 however it will run in x86 compatibility mode. If you don't do this then you will get an error when the application attempts to use this assembly under Windows 64.
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billcch



Joined: 19 Jan 2007
Posts: 44

PostPosted: Tue Aug 05, 2008 2:30 pm    Post subject: Reply with quote

Thanks!
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Infralution



Joined: 28 Feb 2005
Posts: 5027

PostPosted: Thu Dec 29, 2011 4:36 am    Post subject: Reply with quote

Version 4.2.0 of Virtual Tree has been released and eliminates the need for the Infralution.RichText assembly. Rich Text rendering is now implemented in managed AnyCPU code (in Infralution.Controls.RichTextRenderer) which means you can now use RichText in x64 and AnyCPU applications.
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