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Infralution Support Forum Index
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  Topic: Use with Xenocode's Postbuild
cowdogman

Replies: 5
Views: 12832

PostForum: Licensing Support   Posted: Thu Mar 22, 2007 5:08 pm   Subject: Use with Xenocode's Postbuild
Thanks. That helps. I'll let you know what I find out.

Brad
  Topic: Use with Xenocode's Postbuild
cowdogman

Replies: 5
Views: 12832

PostForum: Licensing Support   Posted: Wed Mar 21, 2007 2:07 pm   Subject: Use with Xenocode's Postbuild
I've spent some more time with this issue.

After some experimenting with Postbuild I isolated the problem to Postbuild's embedding of the NET Framework in the Postbuild generated exe. If I removed ...
  Topic: Use with Xenocode's Postbuild
cowdogman

Replies: 5
Views: 12832

PostForum: Licensing Support   Posted: Wed Mar 21, 2007 12:29 pm   Subject: Use with Xenocode's Postbuild
Sorry, should have been clearer. The licensing itself seems to work fine (if I input a license, I don't get a license prompt the next time I open the app). The problem seems to be with the evaluatio ...
  Topic: Use with Xenocode's Postbuild
cowdogman

Replies: 5
Views: 12832

PostForum: Licensing Support   Posted: Wed Mar 21, 2007 4:12 am   Subject: Use with Xenocode's Postbuild
Hi:

I am using Infralution's licensing code in an app that has been "Dotfuscated" with Premptive's Dotfuscator. I have then used Xenocode's Postbuild to package the my exe with the NET ...
  Topic: Error during build
cowdogman

Replies: 1
Views: 6616

PostForum: Licensing Support   Posted: Wed Mar 21, 2007 3:14 am   Subject: Error during build
Hi:

I received the following error/warning when building my app in VS2005. I am using the Licensing source code (not the dll) in my application.

Any suggestions?

Thanks.

Brad



Warni ...
 
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